These are some of the larger and interesting projects that I have worked on. Some of these may have been abandoned but I may work on them again in the future.

You can see more on my GitHub profile: GitHub

FATX-Tools - Python / C# - 2019

A set of data recovery tools for the Xbox and Xbox 360.

Python: fatx-tools

C#: FATX-Tools

Aerosol Game Engine - C++ - 2014

This was just an experimental game engine of mine while using OpenGL. Some of its features:

  • Octree collision detection
  • Custom user interface
  • Model and map loading using Obj files
  • Projectiles
  • Skybox rendering

FF Studio - C# - 2012

A fastfile editor for Call of Duty games. The goal was to be able to extract assets and be able to recompile them. It was capable of loading fastfiles for PS3, Xbox 360, and PC. It was abandoned after I had decided it would be best to rewrite it.